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A comment on Wolfenstein 3D secrets revealed by John Romero in lengthy post-mortem chat. Parent comment
Neither the tooling were terrible, in fact, arguably the opposite. Some of the best dev tools ever made come from that era (Borland stuff)
People still write a lot of asset creation tools today. That's standard in games industry.
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Neither the tooling were terrible, in fact, arguably the opposite. Some of the best dev tools ever made come from that era (Borland stuff)
People still write a lot of asset creation tools today. That's standard in games industry.