Re:Hyper-realistic digital humans in Unity
by mbreese on Tuesday March 22, 2022 @07:48PM
(#30773108)
That was my thought too, that the target of these demos wasn’t just game devs. I always saw these high-end demos as a way to move into more traditional storytelling, like movies and TV. I think of these high-end demos as a kind of skating to where the puck is going to be as opposed to where the puck is. (Or where you want the market to move).
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