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Re:Impressive html5/css3 clock; no Flash. by shock-value on Wednesday October 05, 2011 @03:03PM (#3077026)
Good point.

Off topic: Do people really write games for iOS fully in Objective-C? Why not just stick to C++ for everything except the graphics (which would use the regular C OpenGLES API) and the bare minimum of Obj-C to interface with iOS (main game loop, etc)? You get a better language (IMO) and much easier portability.

Re:Impressive html5/css3 clock; no Flash. by myspy on Wednesday October 05, 2011 @04:32PM (#3077429)
Nope, games are written in C++ just like you described it.