Re:Show HN: Minefold, cloud Minecraft hosting
by chrislloyd on Wednesday October 05, 2011 @11:56AM
(#3076187)
Yep, in fact the server's memory usage grows the further each player is away from each other :)
We are doing Heroku-style spinning up and spinning servers on demand. We only pay for however much you play.
What I wonder is: given how inefficient Minecraft is (in general), how can you have healthy tech margins when a single server can take up many hundreds of megs of memory (and chew through a respectable allotment of CPU time)? As I recall, this grows linearly with each player added.