Android is second best in apps. And #1 in terms of market dominance. But if you jump back and forth for a week between the iPhone for and Nexus S, you'll feel a huge difference.
* I don't really like Android that much (or iOS).
To be honest though, I'm running CM7 and not the stock image. Still, I see iphone/pad users miss swipes all the time or have to try repinching a few times, but for some reason it registers less on a shiny device.
New Android update next week though. Is it just me or did they really miss a golden opportunity to go head to head before people pre-order 4GS's this week. Google should have counterprogrammed their event for tomorrow.
The ICS reveal later this month will reveal whether Google has addressed this issue. Most of Honeycomb is already GPU-accelerated, but not all of the performance issues were fixed.
> The iOS and Mango device respond very similarly to
> basic things like swipes, pinches, etc... Android
> is a lot more jittery, even on the SGII HW.
Before I ditched my iPhone 3G for an Atrix, the device was barely usable. It didn't just stutter, it would hang for upwards of a minute when opening certain apps (maps, I'm looking at you), and it's not like the device was defective as I've used others and had an identical experience.Now, maybe the 4G offers a smoother experience than Android (no GC + hardware acceleration?), I don't know, but the 3G experience was sure as hell nothing to write home about. I can say, however, that my Atrix is noticeably more responsive after switching from Motorola's firmware to Cynanogen Mod, but -- again -- I don't know how it compares to a 4G.
(Please forgive my poor use of terminology. I'm sure someone else can do a much better job of explaining this.)
You'll see the limitations of Apple's model in mobile Safari: scrolling too fast gets you to unrendered sections of the page, which must be rendered and filled in software; as well as pinch zooming, where you get a blurry zoomed texture for a moment or two while the software re-renders the page and updates the texture.
Android is not quite iOS but its a very close second and better than what anyone else has been capable of creating.