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Re:Android: Freeing up 60% of storage for apps by removing p... by londons_explore on Wednesday March 09, 2022 @10:31AM (#30615523)
It's the OS's fault for silently killing apps that are 'in use'.

An app can already say 'I'm still doing a user visible action' (like logging a run, or playing music). Whenever one of those apps has to be killed to free up memory, a messagebox should be displayed saying "Spotify has quit due to low memory. Spotify was using 647MB and RunGPS was using 1454MB out of 3000MB system memory".

Re:Android: Freeing up 60% of storage for apps by removing p... by mschuster91 on Wednesday March 09, 2022 @11:13AM (#30616119)
The problem is that device manufacturers employ additional killers and "efficiency managers" because too many app vendors use one of the various workarounds to collect data or whatever the fuck they are doing otherwise.

Google won't do much against it because the worst of the data hoarders are the f2p games that make money for themselves by selling the user data they can get their hands on and make also a lot of money for Google via all the IAP commissions.

Re:Android: Freeing up 60% of storage for apps by removing p... by jessriedel on Saturday March 12, 2022 @08:55AM (#30651363)
Google could still choose to provide a clean and powerful interface on their flagship phones (Pixel) and the Android One certified phones. The existence of the latter program is evidence that Google does (or at least did) recognize the value in protecting the user experience from bad manufacturer incentives for consumers who are willing to pay a small premium.

https://en.wikipedia.org/wiki/Android_One