Re:Android: Freeing up 60% of storage for apps by removing p...
by CJefferson on Wednesday March 09, 2022 @09:38AM
(#30614829)
I have no idea what your suggestion is here? Do you want Google to just ban apps which are "too large"? They can't ban everything that's 229MB, that's reasonable for many types of games.
[ Parent
| on HN ]
Re:Android: Freeing up 60% of storage for apps by removing p...
by UncleMeat on Wednesday March 09, 2022 @10:58AM
(#30615857)
I can't even imagine the anger on the HN post.
"Google kicked my app off Play because it was too big. WTF?"
Re:Android: Freeing up 60% of storage for apps by removing p...
by ipaddr on Wednesday March 09, 2022 @09:43AM
(#30614888)
What would happen is all of the content would load on first install.
Re:Android: Freeing up 60% of storage for apps by removing p...
by criddell on Wednesday March 09, 2022 @12:54PM
(#30617756)
Google knows how many installs you have. I think once an app crosses some threshold, the app requirements should be stricter. If you have 100 million installs, then you better be able to justify the resource requirements of your app. 100 MB of bloat might not seem like much individually, but multiply that by 100 million and it adds up.
Re:Android: Freeing up 60% of storage for apps by removing p...
by martin_a on Wednesday March 09, 2022 @09:55AM
(#30615048)
This is user-hostile behaviour and they don't like it, otherwise they wouldn't make the move forward to implement this feature.
I'd love to see them get in their walled garden and clean up the ecosystem. They are doing reviews obviously, so they can/should tackle the bloat, too.
Look here for example: https://news.ycombinator.com/item?id=30442529 ("I shaved 187MB off United Airlines' 439MB iOS app (telkins.dev)")