News for hackers. Stuff that matters.
Re:Apple Mac Studio by 1123581321 on Wednesday March 09, 2022 @01:40AM (#30611579)
Mobile games have been bigger than PC or console for awhile, and a few of the titles are massively popular and profitable. Though App Store review policies differ in permissiveness, the approach from below has been the industry model both on iOS and Android. Remind me what you were saying needs to change.
Re:Apple Mac Studio by jstummbillig on Wednesday March 09, 2022 @02:09AM (#30611724)
> Mobile games have been bigger than PC or console for awhile

Of course mobile games are "bigger" than PC games. It's because today 18yos use mobile phones to "type" their homework. It's because they have never actually used or owned a computer/mac keyboard. It's because +80% of visitors of all web pages come from mobile.

It's because everyone has a mobile phone, and relatively fewer people use or own a classic computer. It says nothing about the scale of mobile gaming. It says everything about the scale of mobile.

Re:Apple Mac Studio by 1123581321 on Wednesday March 09, 2022 @11:24AM (#30616307)
It's not just about reach, though it wasn't actually inevitable that popular small communication devices would become a major gaming platform. The quantity of games and number of standouts (whether measured by quality/profitability/talent of creators/license/something else) is also high.