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Re:Apple Mac Studio by nerdjon on Tuesday March 08, 2022 @02:22PM (#30605009)
Doing some quick searching around.

I know there is Crossover, Wine technically works on Mac from what I can tell also. So not sure if there is a technical reason Proton couldn't work on Mac other than just not building it.

Apple does talk a lot about gaming now on the iPhone and iPad, I would love to see them talk about it more on Mac (especially with how powerful these are) and maybe work with Proton like Steam is for the Steam Deck.

Re:Apple Mac Studio by chaosharmonic on Tuesday March 08, 2022 @04:59PM (#30607719)
Proton also depends on DXVK, an additional translation layer that specifically bridges the Windows graphics APIs to Vulkan (as opposed to WINE handling its system calls in a general sense).

Meanwhile, newer versions of macOS (and the M1 that runs the ARM builds in particular) don't use Vulkan at all, opting for Metal instead.

Re:Apple Mac Studio by xrisk on Tuesday March 08, 2022 @02:30PM (#30605202)
Crossover is proprietary. Pure Wine cannot run x86 apps on ARM if I understand correctly.
Re:Apple Mac Studio by heavyset_go on Tuesday March 08, 2022 @07:37PM (#30609493)
It can't, but if you use Linux and binfmt_misc, you can set it up so that x86 Windows apps run seamlessly on ARM.