News for hackers. Stuff that matters.
Re:One Way Smart Developers Make Bad Strategic Decisions by hosh on Tuesday March 08, 2022 @02:15PM (#30604845)
Oh yeah, and I just remembered -- Go. It's a great way of training strategic analysis and making decisions. After moving past the basis, what one explores are global vs. local, influence vs. territory, discerning urgent vs. big moves, direction of play, and so forth. It is theoretically a perfect-information game, but it is sufficiently complex enough for humans that it simulates the fog of war and having to make decisions in face of uncertainty.
Re:One Way Smart Developers Make Bad Strategic Decisions by jmull on Tuesday March 08, 2022 @03:42PM (#30606583)
"It is theoretically a perfect-information game"

Ha, ha! A concept for suckers.

Re:One Way Smart Developers Make Bad Strategic Decisions by samatman on Tuesday March 08, 2022 @04:25PM (#30607260)
Perfect information must not be confused with perfect information processing.

GIGO does not imply its opposite.