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Re:Epic Games acquires Bandcamp by susodapop on Wednesday March 02, 2022 @12:26PM (#30529930)
This seems like an odd move for a gaming company. But I wonder about its implication for streamers who deal with DMCA takedowns for playing copyrighted music. Perhaps a scheme where partnered streamers are granted limited license to play music from across Bandcamp while they stream games from the Epic Store.
Re:Epic Games acquires Bandcamp by danbolt on Wednesday March 02, 2022 @12:48PM (#30530261)
For a lot of indie games, it's not uncommon to see the game soundtracks available for download on Bandcamp. Part of me wonders if they could potentially integrate soundtrack bundle downloads with the Epic Store a little better.
Re:Epic Games acquires Bandcamp by pedrogpimenta on Wednesday March 02, 2022 @04:57PM (#30533762)
The FTL soundtrack was my first purchase on Bandcamp and I think how I discovered it. I love it. Farewell.
Re:Epic Games acquires Bandcamp by runevault on Wednesday March 02, 2022 @12:31PM (#30530007)
I'm assuming that, while the store will also remain separate, there will be at least backend ties into the Unreal asset store. Could see them trying to work with some music creators to set up licenses for people to buy to add their music to Unreal games.
Re:Epic Games acquires Bandcamp by gowld on Wednesday March 02, 2022 @12:40PM (#30530135)
> This seems like an odd move for a gaming company.

Amazon is a bookstore.

Epic sees Steam and Apple (and Amazon) and knows that the platform is the chokepoint where all the money is.

Re:Epic Games acquires Bandcamp by bduerst on Wednesday March 02, 2022 @01:00PM (#30530448)
Yeah, this is just Epic blurring the lines between video games and music content as it moves to become more of a media company.

It's also an easy way to to procure licensing to sell music content in games. I'd be interested to know why they passed up others like SoundCloud.

Re:Epic Games acquires Bandcamp by posterboy on Wednesday March 02, 2022 @02:33PM (#30531787)
How would it make licensing easier?

As for SoundCloud, either they didn't come to terms for whatever reason, or they didn't try to begin with if marketing considerations favor BP.

Re:Epic Games acquires Bandcamp by bduerst on Wednesday March 02, 2022 @03:24PM (#30532569)
>How would it make licensing easier?

If you have a platform that artists allow purchasing of their music through, you can extend it to allow customers to sell/license songs in their games (developer) or buy snippets of song in Fortnite (gamer).

Sound Cloud would achieve these features too, and I am certain they considered more than just Bandcamp, as well as kept everyone under NDA during the shopping around.

Re:Epic Games acquires Bandcamp by MikusR on Wednesday March 02, 2022 @12:47PM (#30530249)
They are also a gaming tools company.
Re:Epic Games acquires Bandcamp by merlincorey on Wednesday March 02, 2022 @01:18PM (#30530716)
I think of them as primarily a gaming tools company.

Fortnite and other games are really just Unreal Engine advertisement vessels that got successful in their own right and now serve that purpose plus making lots of money on their own.

Re:Epic Games acquires Bandcamp by joveian on Wednesday March 02, 2022 @07:53PM (#30535681)
Bandcamp is just a store, they don't own rights to do anything other than sell music.