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Re:Ledit: Simple, GPU-rendered, no bullshit text editor by stonogo on Wednesday February 23, 2022 @07:26PM (#30448707)
perhaps the answer can be found in the 'motivation' section of the linked website.

   "The base motivation was just simply that i wanted to have a 
   look into OpenGL and doing GPU accelerated things, i did not 
   plan to create a text editor from the get go.
   After starting to experiment a bit i decided to call this a 
   small side Project and implement a proper editor."

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