Re:Going IPv6 Only
by yardstick on Sunday February 20, 2022 @01:35AM
(#30403713)
Some online games try avoid p2p because it can expose the players to other gamer in the session, who can then try DoS their IP as a competitive advantage.
Places that require calls to be recorded securely will need non p2p still.
And privacy conscious users are screwed either approach (p2p/centralised) if they want to hide their IP.
Re:Going IPv6 Only
by viraptor on Sunday February 20, 2022 @02:23AM
(#30403912)
Not being natted doesn't mean you have to talk to others directly - just that you can. And yeah, once you have people who want to cheat in some ways, you'll need the centralised oversight / validation for the service either way.
Places that require calls to be recorded securely will need non p2p still.
And privacy conscious users are screwed either approach (p2p/centralised) if they want to hide their IP.