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Re:Networking of a turn-based game by jpgleeson on Tuesday February 15, 2022 @07:47PM (#30355038)
Speak of the devil. I was just talking with someone about Neptune's Pride a few weeks ago and looked it up to see if it was still going. I really enjoyed that when it came out.

Have you ever written about the architecture of that and Blight anywhere?

Re:Networking of a turn-based game by jay_kyburz on Wednesday February 16, 2022 @02:14AM (#30357171)
I haven't because I really have no idea if any of it is any good. I just sort of muddled through it all.

I've been slugging through a re-write of the server from python to JavaScript because the Python code base is all out of support now and I expect Google to pull the plug on the 10 year old App Engine tools that its built on.