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Re:On iPhone sideloading: it’s ok, I’m changing my mind by CharlesW on Wednesday February 09, 2022 @06:13PM (#30280082)
> iOS developers are sideloading their apps hundreds of times each day…

Exactly. Want to sideload MAME? It's not a big deal. Go to https://github.com/yoshisuga/MAME4iOS and follow the "Building / Installation / Sideloading" instructions.

Re:On iPhone sideloading: it’s ok, I’m changing my mind by Tijdreiziger on Wednesday February 09, 2022 @07:44PM (#30280985)
Those instructions aren’t exactly what I’d call user-friendly when the equivalent for other OSes is ‘download and run the installer’.

(And what if you don’t own a Mac? Create an entire macOS VM just for the purpose of installing an app on your phone?)

Re:On iPhone sideloading: it’s ok, I’m changing my mind by Crosseye_Jack on Thursday February 10, 2022 @01:31AM (#30283035)
The instructions could be clearer but if you have access to the compiled binary there are tools for windows/Linux that will sign the binaries using your apple account (altsigner and cydia impacter are two that spring to mind for windows).

Compiling source on anything other than MacOS (at least was - not looked into it in a while) a PITA.

Re:On iPhone sideloading: it’s ok, I’m changing my mind by Tijdreiziger on Thursday February 10, 2022 @09:53AM (#30286885)
The point remains. Having to jump through a bunch of hoops is the opposite of user-friendly.

And to take the argument more broadly: how many of us here on HN became interested in computing because they screwed around on their PC as a child? What about today's children, who get a smartphone, a tablet and maybe a Chromebook? What are we teaching them?

Re:On iPhone sideloading: it’s ok, I’m changing my mind by Crosseye_Jack on Thursday February 10, 2022 @01:46PM (#30290657)
Oh, I completely agree, I was just pointing out you don't need MacOS to sign and install the binary.

I am for hassle-free side loading on every platform (Even on games consoles). I also dislike how most smartphones and tablets have become "Internet consumption devices".