Re:Thank You, Valve
by txdv on Monday February 07, 2022 @09:31AM
(#30245326)
With all the machine learning we have, game makers could train models to spot hackers. The hacking patterns were obvious even during counter strike 1.6 days. Maybe they got more subtle?
I don't play a lot of FPS, but In Dota2 I see a bunch of hackers where the replay literally shows you how they do not even react with their mouse to a threat that appears suddenly but still manage to cast a spell somehow. I don't even think that machine learning is needed to detect that kind of hack.
Re:Thank You, Valve
by d3fault on Monday February 07, 2022 @12:32PM
(#30248094)
As far as I'm aware Valve does use ML (called VACnet) to detect cheaters. At the time of the GDC talk[0] it was only implemented for CSGO but it could've expanded since then
I don't play a lot of FPS, but In Dota2 I see a bunch of hackers where the replay literally shows you how they do not even react with their mouse to a threat that appears suddenly but still manage to cast a spell somehow. I don't even think that machine learning is needed to detect that kind of hack.