Re:Thank You, Valve
by CaptainZapp on Monday February 07, 2022 @09:33AM
(#30245360)
> I agree, and I think that like DRM anti-cheat is generally a customer-hostile losing battle. The big problem is that companies are trying to solve a social problem (cheating) with a technological solution and, predictably, failing.
I don't disagree with your general take, but you can't accuse Valve Anti Cheat of being a failure.[0]
Re:Thank You, Valve
by vintermann on Monday February 07, 2022 @10:34AM
(#30246223)
I think a lot of the prevalence of cheating has to have some economic roots. A certain kind of cheater, the kind who buy new accounts (maybe with new cosmetics) every time they are banned, isn't necessarily someone a company wants to get rid of permanently.
The benefits of this sort of income may be high compared to the benefit of being a "serious competitive game".
I think Minecraft servers are instructive, because they're often run just as cynically as free to play games, but with less competence, so it's easier to see what's going on. You do see a lot of pay-to-unban there, for instance.
Personally, I'm completely fed up with online competitive multiplayer for other reasons so it doesn't really affect me. I just don't by the games that would use kernel-level anti-cheat to begin with.