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A comment on DarkPattern.games: Find Healthy Mobile Games. Parent comment
> For example the "illusion of control" is everywhere, and it makes better games.
But what is a better game? A game that is enjoyed by most people, good retention or maybe a bit of both?
I'm also curious to see your take on what a dark pattern is.
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> For example the "illusion of control" is everywhere, and it makes better games.
But what is a better game? A game that is enjoyed by most people, good retention or maybe a bit of both?
I'm also curious to see your take on what a dark pattern is.