Re:DarkPattern.games: Find Healthy Mobile Games
by cableshaft on Thursday February 03, 2022 @08:32PM
(#30201662)
Like Tetris is so "bad" about this, it has a syndrome named after it. Where people see how to Tetris things together outside of the game and/or have dreams about it after playing it so much.
Such a terrible game. Should never have been created. /s
Re:DarkPattern.games: Find Healthy Mobile Games
by nouveaux on Thursday February 03, 2022 @03:57PM
(#30198722)
I think there is a more genuine take. The bell is not what makes TF2 enjoyable. The fact that GP is thinking about the bell instead of his game session brings into question whether or not it's a dark pattern.
Re:DarkPattern.games: Find Healthy Mobile Games
by TulliusCicero on Thursday February 03, 2022 @04:02PM
(#30198790)
Hard disagree. I mean, it's only one tiny part of the game, but sound design is a big part of what makes weapons feel 'chunky' or powerful or satisfying, and it sounds like this is similar. With the other part being that the distinct sound is useful from a gameplay transparency perspective, it means players are very aware when their shots land or not.
I played a lot of Overwatch for a while, and it had some similar sound design IIRC.
Re:DarkPattern.games: Find Healthy Mobile Games
by nouveaux on Thursday February 03, 2022 @04:11PM
(#30198911)
I agree that sounds and details play an important part of the game and there are sounds that are quite famous (Mario). I am merely saying that it not u reasonable to be question whether or not sounds can be a dark pattern. I didn't draw any conclusions myself.
Re:DarkPattern.games: Find Healthy Mobile Games
by TulliusCicero on Thursday February 03, 2022 @04:19PM
(#30199033)
> I didn't draw any conclusions myself.
Yes, you did:
> The bell is not what makes TF2 enjoyable.
But yeah I otherwise agree.
Re:DarkPattern.games: Find Healthy Mobile Games
by chalst on Friday February 04, 2022 @12:57AM
(#30203370)
I recall having to quit Illyriad [1] because the PvP politicking was so intense it was undermining my ability to function IRL. That's pretty common in that game.
There's a couple of bona-fide dark patterns in that game, but the developers definitely tilt towards serious gaming, and overall the game is the opposite of cow-clicker addictive patterns.
"Wow, the controls in this game are really tight, it feels amazing to play...nice try, Miyamoto, you won't get me this time!" *chucks Switch out the window*