Re:An embeddable Prolog scripting language for Go
by stryan on Thursday January 27, 2022 @03:28PM
(#30106032)
You know, I didn't think about Expr for this project but I did futz around with it as a plugin-like system for another project of mine. I liked it well enough, but I feel like it's not quite out-of-the-box robust enough for how I'm currently designing the engine.
On the other hand, definitely something to keep in mind for the matchmaking system I'm writing along with the game, so I appreciate you bringing it up.
On the other hand, definitely something to keep in mind for the matchmaking system I'm writing along with the game, so I appreciate you bringing it up.