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Re:Doing too much work on one's own before looping in others by yibg on Tuesday January 25, 2022 @06:58PM (#30079873)
Possibly in an ideal environment. But expecting the same someone to work with me for an entire week to either debug or design usually hasn't been realistic. Keep talking with different people, or the same person on and off has a huge context cost.

What I've found to be a good middle ground is take some time to think things through myself first, at least in rough strokes. Then have someone else come in and review the work. There is a balance of doing too much vs too little yourself of course, but I don't think there is a hard and fast rule (e.g. 1 day worth) for it.

Re:Doing too much work on one's own before looping in others by TameAntelope on Tuesday January 25, 2022 @08:55PM (#30080689)
I'm confused about why you're suggesting the only options are "work together for an entire week" or "don't keep anyone updated about what you're working on for a week".

There are a lot of ways to keep your team updated, but more importantly, it's frankly arrogant to think you can or even should tackle any problem on your own.

Re:Doing too much work on one's own before looping in others by Treblemaker on Wednesday January 26, 2022 @07:16PM (#30094177)
Joe is the expert on feature X. When we have a problem in X we ask Joe for help and he invariably provides the insight needed to solve the problem.

When Joe has a problem with X, he should go ask for help, even though he's the one best able to deal with it? Should he ask himself for help?

Can you see the problem with blanket statements like this?

Re:Doing too much work on one's own before looping in others by areeh on Friday January 28, 2022 @06:01AM (#30113115)
I've been in this situation many times too, but I have to say it feels like a weakness. When a single person works on a problem I see improvements being left on the table compared to when two people effectively collaborate. I've experienced this in a wide range of skill/experience levels so I don't think that is the problem.

That said, I don't know how to change the situation if you have devs with skillsets that don't seem to overlap much, which seems inevitable for some companies

Re:Doing too much work on one's own before looping in others by yibg on Tuesday January 25, 2022 @11:44PM (#30081814)
In general I agree, where possible and where it makes sense getting others involved early is a good thing. Somethings are more solo work however, at least for a while to get things oriented. Some times it takes time to gather enough context to even start to express a problem space to others. Not everything is just adding a button to a web page.