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Re:Are popular toxicity models simply profanity detectors? by aardvark179 on Tuesday January 25, 2022 @05:48AM (#30070406)
The whole thing about shit talking in games was also the reason I never wanted to play most of them, and why games like Journey were so refreshing.

At some point games companies were bound to notice the ways voice chat limited their market and remove it.

Re:Are popular toxicity models simply profanity detectors? by NikolaeVarius on Tuesday January 25, 2022 @08:02AM (#30071292)
What happened to just muting everyone if you dont like it

Stop taking features away from the rest of us