Re:Are popular toxicity models simply profanity detectors?
by DocTomoe on Tuesday January 25, 2022 @03:37AM
(#30069623)
The market will solve that. People will stop giving crazy companies money when their products become "not fun". See: Battlefield 2042 failing pretty hard.
That being said: I specifically only buy entertainment products that do NOT require me to listen to some 14-year-old describing sexual activity with my female family members in great detail because his nonexistent skills make me keep winning. Different strokes for different blokes.
That being said: I specifically only buy entertainment products that do NOT require me to listen to some 14-year-old describing sexual activity with my female family members in great detail because his nonexistent skills make me keep winning. Different strokes for different blokes.