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Re:OpenGOAL: Port of Jak and Daxter, written in GOAL, a cust... by p_l on Tuesday January 18, 2022 @08:47PM (#29988829)
GOOL-level code used to be maybe not common, but also not uncommonly implemented in some form of a lisp (these days it's pretty much all Lua). Naughty Dog continued using Lisp for those purposes at least throughout Uncharted series.

There are some indie games done in Lisp, including at least one small Visual Novel released on Steam and another currently in development (2d platformer called "Kandria").

Several games, both indie and not, used Lisp as development tool - this includes games like "What Remains" (hn link: https://news.ycombinator.com/item?id=20930986 ) as well as numerous tools used IIRC at Nintendo.

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