But against a synthesist with a nice hardware synth or computer synths, there's no way coding can compete with the speed and dynamic interaction of the interface. I think this is a nice example that shows just how fast crafting a simple tune can be with a dedicated interface such as the Elektron Analog Four:
https://www.youtube.com/watch?v=xzTH_ZqaFKI
But against a synthesist with a nice hardware synth or computer synths, there's no way coding can compete with the speed and dynamic interaction of the interface. I think this is a nice example that shows just how fast crafting a simple tune can be with a dedicated interface such as the Elektron Analog Four:
https://www.youtube.com/watch?v=Mm0WuPltadM
Then there's things like AudioMulch that really blur the lines between coding, synthesis, and something else:
https://www.youtube.com/watch?v=7K_RTS73jSY
A lot of music and synthesis is about experimentation and just playing, and that's something that text-based code doesn't quite capture well.