Re:Emergent Behavior in Skyrim's Fox AI
by FeepingCreature on Saturday January 15, 2022 @05:58PM
(#29951307)
Right. Another way to think about it is if you reproject the Skyrim map so that each navmesh tri is equally big, a surprisingly large area would be taken up by points of interest, and foxes target a random point in a radius around the current point in that reprojected map.
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Re:Emergent Behavior in Skyrim's Fox AI
by alephxyz on Saturday January 15, 2022 @06:24PM
(#29951513)
Another way to think of it is that foxes travel in more or less straight lines in the curved navmesh-POI space (/s)