- Ads after X failures
- Spend Fun Points to avoid ads and prevent misclicks from subtracting your score
- Fun points can be bought
- or obtained by watching an ad
- or obtained very rarely through regular play (e.g. by spending many Fun Coins)
- Spend Fun Coins to customize your ball and background
- Fun coins can be bought
- or obtained by watching an ad
- or obtained infrequently through regular play
- Daily bonuses which scale with number of consecutive days logged in
- Fun Points and/or Coins obtained by referring a friend
et cetera
Oh.
Oh ok. This is whatever the opposite of a bootleg is. It's something entirely new.
So I think this might be my new favorite thing, if for no reason than that I honestly cannot think of anything as straightforwardly and equivalently awesome. Perhaps the Bad Apple stop-motion PV (https://youtu.be/240Vq6tIxio) is vaguely in the ballpark.
Thanks.
Now to close it so I don't wear it out. :D
I really like your idea for solving the "endless runner problem." I guess the reason we haven't seen mobile games adopt this already is because each restart is an opportunity to show you an ad. :/