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Re:Ludum Dare 21 winners by wccrawford on Tuesday September 13, 2011 @09:50AM (#2991405)
I'm a little surprised that Notch's was only at 13... That was a pretty good game!

I'll have to go back and find out what was even better.

This competition was a real push for me. I've been wanting to get into game programming for far too long, and never took the plunge. I'm hoping to be ready to create at least a crappy game during the next one. Of course, that means making many crappy games before then. :)

Re:Ludum Dare 21 winners by mrspeaker on Tuesday September 13, 2011 @11:29AM (#2991872)
I spent almost the full 48 hours watching Notch - and I thought his game would do better as well.

The thing that I like most about his effort (which of course has no bearing on the "goodness" of the game) is that he did it completely and entirely from scratch. Most of the other entries were "flash game using game library x with physics library y and random libraries i,j, and k".

He started with a blank project and added everything from his brain (not even consulting Google once!) It was absolutely amazing to watch.

Re:Ludum Dare 21 winners by wccrawford on Tuesday September 13, 2011 @12:08PM (#2992063)
Yeah. I watched 4 hours (the first 4!) and skimmed another 10. Sadly, I missed it live and had to rely on what I found on the net. (Wish some help from people here and other sites.)

Watching him build the raycaster was a 'whoa, I definitely need to up my game' moment.

It also made it clear that he knew every aspect of game design inside and out.

Re:Ludum Dare 21 winners by starwed on Tuesday September 13, 2011 @12:38PM (#2992192)
Well, sure, that's impressive in and of itself. But this contest is ultimately about the game, not the code.
Re:Ludum Dare 21 winners by Ideka on Tuesday September 13, 2011 @02:57PM (#2992928)
Well, you know what they say: "To make something from scratch, you first have to create the universe". But I get your point, and I agree.
Re:Ludum Dare 21 winners by swah on Tuesday September 13, 2011 @10:20AM (#2991546)
Set a 48 hour limit for yourself!
Re:Ludum Dare 21 winners by wccrawford on Tuesday September 13, 2011 @10:47AM (#2991668)
Eventually, yeah. I'm going to just work on getting something done first, without adding extra difficulty. :)

But yeah, eventually, I need to set aside some 48-hour periods for practice... Or at least a few sets of hours that add up to 48. Not sure I can interrupt my life that often. Every 4 months is fine, but more than that is tough.