Re:Are you solving a NASA problem or a LEGO problem?
by sparsevector on Sunday September 11, 2011 @06:50PM
(#2985115)
This is true for some things. For example, UI design can be a long and difficult process for the first mover but easy for competitors who can just lift the design. However, it's not so easy to lift, say, the design of a distributed file system from its public interface.
Re:Are you solving a NASA problem or a LEGO problem?
by wccrawford on Sunday September 11, 2011 @06:01PM
(#2984991)
I totally agree. Just knowing that a problem -is- solvable is a huge advantage on a 'NASA problem.'
Solving a problem can be a lot easier the second time—what had been a tortuously long and painful process for you is often significantly easier for a competitor who had the benefit of watching.
You'll also also have this issue if you're the first to solve an easy problem, but I believe it's less exaggerated.