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Re:Rewriting Libimagequant in Rust for Portability by maxwell86 on Wednesday January 05, 2022 @03:40AM (#29806603)
I've shipped large C projects to dozens of platforms and have encountered all the issues the author mentions and many more.

You claim that these issues aren't "real".

Even if you are only shipping a project nobody uses to a handful of platforms, you'd have encountered many of them.

So IMO the only conclusion I can draw for your comment is that you haven't even done that, and therefore you have no idea what you are talking about.

Which is why all your comments in this thread are downvoted.

Every single one of them makes your ignorance abundantly clear to everyone in the community.

Re:Rewriting Libimagequant in Rust for Portability by Arch-TK on Friday January 07, 2022 @10:29AM (#29840228)
The only conclusion I can draw from what you just wrote is that you've encountered easily fixable issues and rather than try to solve them in a sensible manner you've backed yourself into a corner of solving them in a complicated and difficult way.

In my experience in the software industry it's not uncommon for teams of people to persuade themselves that there's no better solution when there does in fact exist a better solution and then to spend an inordinate amount of resources solving a non-problem.