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Re:Rewriting Libimagequant in Rust for Portability by jcelerier on Tuesday January 04, 2022 @05:31PM (#29801666)
> They wanted to support multiple platforms, that multiple platforms implied multiple compilers was part of the portability issues the original goal led to.

No, people are just inflicting that upon themselves for no good reason. I ship software built with the same clang / libc++ toolchain targetting Mac / Windows / Linux and things works absolutely fine.

Re:Rewriting Libimagequant in Rust for Portability by masklinn on Wednesday January 05, 2022 @03:52AM (#29806675)
> I ship software

Is it an open-source library?