On Linux, making syscalls directly is fine. Good point about other platforms, but many people only care about Linux, for better or worse. And the author's last paragraph (quoted below) suggests using an alternate/static-linking-friendly libc, not making direct syscalls yourself. Presumably on platforms where those alternate libcs aren't available, you continue using the standard libc.
ryanhileman> If you're running into process startup time issues in a real world scenario and ever actually need to do this, it might be worth your time to profile and try one of the alternative libc implementations (like musl libc or diet libc).
IMHO, the Go vDSO problem [1] wasn't due to making direct syscalls but basically calling a userspace library without meeting its assumptions. I'd describe Linux's vDSO as a userspace library for making certain syscalls with less overhead. (If you don't care about the overhead, you can call them as you'd call any other syscall instead.) It assumed the standard ABI, in which there's a guard page as well as typically a generous amount of stack to begin with. Golang called into it from a thread that used Go's non-standard ABI with less stack space available (Go's own functions check the stack size on entry and copy the stack if necessary) and no guard page. On some Linux builds (with -fstack-check, apparently used by Gentoo Hardened ), it actually used enough stack to overflow. Without a guard page, that caused memory corruption.
If I’m guessing correctly about what you’re referring to, the Go people did something in between, got broken in a Linux kernel release, complained at the kernel people, the kernel got a patch to unbreak them. The story on MacOS or OpenBSD, where the kernel developers will cheerfully tell you to take a hike if you make a syscall yourself, seems much worse to me.
(And yes, I’d say there is a meaningful difference between a couple of instructions in the vDSO and Glibc’s endless wrappers.)
[1]: https://lore.kernel.org/lkml/Pine.LNX.4.44.0212172225410.136...
ETA: Wait, no, I was thinking about the Android breakage[2]. What’s the Go story then?
[2]: https://git.kernel.org/pub/scm/linux/kernel/git/tip/tip.git/...
[0]: https://marcan.st/2017/12/debugging-an-evil-go-runtime-bug/
[1]: https://github.com/golang/go/commit/a158382b1c9c0b95a7d41865...
Oh, that is evil, thank you. I even encountered a link to this article a couple of months ago[1], but wasn’t hooked enough to go and read it.
Though the conclusion sounds somewhat dubious to me: the kernel doesn’t document or control stack usage limits for the vDSO, they happen to blow way up on a system built with obscure (if arguably well-motivated) compiler options, a language runtime that tries to minimize stack usage crashes as a result, and somehow the fault is with the runtime in question for not going via libc (which happens to virtually always run with a large stack and a guard page, thus turning this insidious concurrent memory corruption bug into a mere extremely unlikely crash)?
More like we’re collectively garbage at accounting for our stack usage. To be fair to the kernel developers, I would also never guess, looking at this implementation of clock_gettime() [2], that you could compile it in such a way that it ends up requiring 4K of stack space on pain of memory corruption in concurrent programs only (it originating in the kernel source tree has little to do with the bug, it’s just weirdly-compiled userspace C code executing on a small unguarded stack).
[1] in <https://utcc.utoronto.ca/~cks/space/blog/unix/UnixAPIAndCRun...> via <https://utcc.utoronto.ca/~cks/space/blog/programming/CStackS...>, <https://utcc.utoronto.ca/~cks/space/blog/unix/StackSizeLimit...>, and <https://utcc.utoronto.ca/~cks/space/blog/tech/StackSizeLimit...>.
[2] https://elixir.bootlin.com/linux/latest/C/ident/__cvdso_cloc...
[1] https://github.com/golang/go/issues/20427#issuecomment-36001...
[2] https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/lin...
[1] https://boingboing.net/2008/06/17/edgenotched-cards-st.html
This is not the case on Linux though, the official API of the kernel is its system calls, not any specific C library.
Which is probably at least part of the reason that libc itself ends up being slower than a specific, targeted solution.
Weirdly I always found the timing results of strace at under one millisecond generally unreliable, it just seemed to add too much overhead itself.
Also making system calls from your own code varies between prohibited and badly supported on most OSes. Some see calls that didn't pass through the system libc as a security issue and will intercept them, while Linux may just silently corrupt your process memory if you try something fancy as the Go team had to find out.