Re:Gameboy CT scan – design lessons learned
by taneq on Monday January 03, 2022 @08:30AM
(#29780577)
My favourite WTF regarding the N64 controller was that it apparently re-zeroed the center point on startup but didn't monitor the range of readings in any way. So in some games you could speed hack by holding the joystick downwards/backwards on startup and and generate faster-than-100% run speeds.
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Re:Gameboy CT scan – design lessons learned
by mbreese on Monday January 03, 2022 @12:21PM
(#29783254)
I remember the centering as a problem, but never thought about exploiting it in a game. I am very disappointed with me from 20 years ago.
Re:Gameboy CT scan – design lessons learned
by vinnymac on Monday January 03, 2022 @11:33AM
(#29782521)
I find this very interesting, do you have any sources you can share, related to this, where I could read more?
Re:Gameboy CT scan – design lessons learned
by taneq on Tuesday January 04, 2022 @07:58AM
(#29794214)
Unfortunately not, it was just something I remember hearing/reading about back when N64s were somewhat relevant... I've had a look around but I can't find anything to back it up so maybe it was just an urban legend.