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Re:Ask HN: Who wants to collaborate? by implfuture on Saturday January 01, 2022 @02:55PM (#29761997)
I'm full-time exploring VR, video, and some hard tech problems, primarily using rust.

A few things I'm poking around with:

- VR molecule visualization in bevy (a la pymol)

- real-time video production also in bevy

- VR instruments

Based in SF, always down to chat with people with similar interests!

Re:Ask HN: Who wants to collaborate? by mncharity on Saturday January 01, 2022 @06:29PM (#29763985)
> VR molecule visualization in bevy (a la pymol)

If you'd like to play with shaders, instead of using the common balls and sticks, you might try using electron densities. Something vaguely like this[1], which renders (with pedagogically unfortunate representation) densities from GPAW[2] with the python Mayavi renderer. With GPAW, one can precompute and compress densities for small molecules, allowing interactives with realistic dynamics and electron density. How young might atoms be introduced, and how well, if it were done with ipad pass-through AR, hand-tracked hands-on interaction, with physically realistic sticky fuzzy little balls?

[1] https://www.brown.edu/Departments/Engineering/Labs/Peterson/... [2] https://wiki.fysik.dtu.dk/gpaw/index.html

> VR instruments

Pity Exa[3] development seems to have stalled.

[3] https://store.steampowered.com/app/606920/EXA_The_Infinite_I...

Re:Ask HN: Who wants to collaborate? by ghishadow on Saturday January 01, 2022 @08:29PM (#29764800)
this sounds amazing,keep us posted