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Re:A single line of code made a 24-core server slower than a... by dagmx on Friday December 31, 2021 @04:06PM (#29752514)
I wasn't implying it was AMDs fault, but the idea that the games were optimized for Intel doesn't hold true IMHO because they were also built for consoles that were AMD.

The majority of the performance was down to not accounting for CCX scheduling

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