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A comment on “Play-to-Earn” and Bullshit Jobs. Parent comment
> "I happily played World of Warcraft during 2007–2010, but one day Blizzard removed the damage component from my beloved warlock’s Siphon Life spell.
> I cried myself to sleep, and on that day I realized what horrors centralized services can bring. I soon decided to quit."
— Vitalik Buterin, Creator of Ethereum
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> "I happily played World of Warcraft during 2007–2010, but one day Blizzard removed the damage component from my beloved warlock’s Siphon Life spell.
> I cried myself to sleep, and on that day I realized what horrors centralized services can bring. I soon decided to quit."
— Vitalik Buterin, Creator of Ethereum