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Re:Tetr.io by zuudo on Wednesday December 29, 2021 @06:32PM (#29731522)
The game client is built with PixiJS, and otherwise mostly uses vanilla JS. The backend is built with Node.js, and the game uses a custom WebSocket protocol called Ribbon.

In fact, there's a whole list of open source dependencies at https://tetr.io/about/acknowledgements/.

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