Re:“Play-to-Earn” and Bullshit Jobs
by Talanes on Wednesday December 29, 2021 @01:23AM
(#29722460)
> I'm convinced the best MMOs to come out over the next 20 years will have very little content and very sparse grinding mechanics.
Current open world survival games use grind as a main mechanism for driving emergent game-play and creating player differentiation/conflict, so I don't see it ending completely. Game designers have gotten much better at making grind that isn't actively unfun though.
Current open world survival games use grind as a main mechanism for driving emergent game-play and creating player differentiation/conflict, so I don't see it ending completely. Game designers have gotten much better at making grind that isn't actively unfun though.