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Re:A stochastic method to generate the Sierpinski triangle by RonInDune on Monday December 27, 2021 @03:20PM (#29706351)
The Sierpinski triangle was the first "complex" system I had managed to draw, using the Logo programming language in the 90s. I recently tried to do a vtk 3D extension (Sierpinski cube)[1] using the same process as in the OP, but it was surprisingly computationally expensive!

[1] https://en.wikipedia.org/wiki/Menger_sponge

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