Re:A stochastic method to generate the Sierpinski triangle
by RonInDune on Monday December 27, 2021 @03:20PM
(#29706351)
The Sierpinski triangle was the first "complex" system I had managed to draw, using the Logo programming language in the 90s. I recently tried to do a vtk 3D extension (Sierpinski cube)[1] using the same process as in the OP, but it was surprisingly computationally expensive!
[1] https://en.wikipedia.org/wiki/Menger_sponge