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Re:TinyVG: A challenger to the throne of vector graphics by db65edfc7996 on Monday December 20, 2021 @05:37PM (#29631353)
>Flash died, because it was proprietary and Adobe did not open it up. (and flash was vector animation btw.)

I think the iPhone refusing to support Flash had far more to do than the underlying business practices or IP.

Re:TinyVG: A challenger to the throne of vector graphics by Findecanor on Monday December 20, 2021 @06:59PM (#29632106)
At its end it was not used much for vector animation as it was used as for playing video on the web.

But it had a reputation for being insecure, and for being slow — because it retained the ability to put vector animation on top of videos.

When HTML 5 was adopted with video playback tags (safer, faster, open), that killed it for web video.

Re:TinyVG: A challenger to the throne of vector graphics by hutzlibu on Monday December 20, 2021 @05:48PM (#29631492)
Well, to me that is the same thing, because since it was proprietary, Steve Jobs and Apple could not control it (and maybe improve it and adopt to their standards) - so they rather threw it out. (not that apple had a problem with proprietary tools, justs with proprietary tools not under their control, in a vital position)

If the Flash player would have been open in a way, chromium/webkit is, with many top players working on it - it very likely would still be around and maybe even dominating, as it was way superior in terms of features and more importantly, it was not a mess to work with, like HTML still is.