I've written some on it [0] and there was a recent reddit thread discussing it [1]
[0] https://epage.github.io/blog/2021/09/learning-rust/
[1] https://www.reddit.com/r/rust/comments/rddokp/media_most_up_...
In practice, I personally just use REPLs mostly for quick testing out of a small expression or something...and honestly, I usually just use the Rust playground (https://play.rust-lang.org/) for this. Small examples are compiled fast enough in the playground that it's kind of a REPL-like experience for testing stuff out semi-interactively...but it's not the same as connecting to a running application and running new code inside of that application. That's something that seems very difficult to add to Rust, a compiled, statically-linked language with limited support for hot reloading...
I actually spent a whole summer trying to do this in Crystal and I was very nearly successful, however a few low level limitations got in my way at the end of the day. In Crystal it is actually possible to do this kind of REPL if you have a perfect ability to deep marshal/copy any object, and I almost, almost got that working here: https://github.com/sam0x17/marshal