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Re:How to self-educate if you lack a formal design education by angusdavis on Sunday September 04, 2011 @11:35AM (#2959543)
That article misses the bulk of what good design is actually about. To quote Steve Jobs:

"Most people make the mistake of thinking design is what it looks like. People think it's this veneer -- that the designers are handed this box and told, 'Make it look good!' That's not what we think design is. It's not just what it looks like and feels like. Design is how it works."

If you want to learn about design, before reading books about colors, fonts, grid layouts or how to make an inner glow in Photoshop, you should start by reading something like Don Norman's "The Design of Everyday Things" to gain an appreciation for how things work, and why. Then worry about making them look good.

Re:How to self-educate if you lack a formal design education by jamesbritt on Monday September 05, 2011 @01:41AM (#2961284)
If you want to learn about design, before reading books about colors, fonts, grid layouts or how to make an inner glow in Photoshop, you should start by reading something like Don Norman's "The Design of Everyday Things" to gain an appreciation for how things work, and why. Then worry about making them look good.

This is a book that developers should read because it helps you think about thinking, and is applicable to APIs and other software internals.

Warning: If you read this book you may find yourself distractedly aware of the UI faux pas circus that surrounds us (e.g. doors that have handles that look pull-able, but can only be pushed).

If this book can get even one designer to resist the urge to make screen UIs that look like glass bubbles or brushed metal the world will be a better place.

Re:How to self-educate if you lack a formal design education by ed209 on Sunday September 04, 2011 @11:45AM (#2959554)
It depends on what type of design you're talking about. Some design disciplines are "make it look good" and some are "make it work good" or "make it read good". Design is too broad a word to use in this context.
Re:How to self-educate if you lack a formal design education by _delirium on Sunday September 04, 2011 @12:32PM (#2959682)
For a design-studies take even more on the "how things work" side, I like Herb Simon's classic The Sciences of the Artificial, which conceives of design as a science of man-made artifacts.

I also like Nigel Cross's stuff. His book Designerly Ways of Knowing (2006) is good but published in some absurdly expensive, for-libraries-only monograph series, so find it in a library rather than buying it. His more recent book, Design Thinking, is a collection of case studies with some analysis, a bit lighter but also good (and not $149: http://www.amazon.com/gp/product/1847886361/ref=as_li_ss_tl?...)

Re:How to self-educate if you lack a formal design education by glimcat on Sunday September 04, 2011 @06:37PM (#2960475)
Don Norman's DOET should be required reading for anyone making a human-facing system.

It is not a complete education on the topic, but it's a huge step forwards.

Re:How to self-educate if you lack a formal design education by DavidChouinard on Sunday September 04, 2011 @11:51AM (#2959572)
I would also add Don't Make Me Think (by Steve Krug) to that list.
Re:How to self-educate if you lack a formal design education by revorad on Sunday September 04, 2011 @12:15PM (#2959629)
I recently read that book and found bits of it useful, but overall quite overrated, considering it's recommended every time UI/UX is discussed. Does anyone else feel this way?
Re:How to self-educate if you lack a formal design education by davty on Monday September 05, 2011 @12:19AM (#2961135)
I agree completely. In general it has good value, but to me it's in no way near being a bible, which some people ascribe it to.