[0] https://github.com/Plagman/gamescope - it is a fork of Valve's wayland compositor which actually works under X11 inside a window and effectively creates a nested XWayland environment but also attempts to minimize latency... it doesn't eliminate it completely but outside of twitchy shooters it is ok
Of course since this is a DOS game i can simply run it with native DOSBox, but this is just a way to replicate the issue.
Since i've found workarounds for these issues i didn't bother much, but i might try and see why it crashes at some point.
Also FWIW i do not really consider "gaming on Linux" when i have to use a Windows VM. Besides Wine (well, Wine staging) nowadays works perfectly fine. And if i wanted to use Windows, i'd just be using Windows :-P.
Wayland messes that up, on top of frequent crashiness. Wayland does not solve any problem I have, but it does break most of the things that were working well.
>Wayland messes that up, on top of frequent crashiness. Wayland does not solve any problem I have, but it does break most of the things that were working well.
That's all I get from the thread, it works well as long as you don't do anything other than use the browser.