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Re:Gaming on Wayland by smoldesu on Tuesday December 14, 2021 @06:57PM (#29559914)
Screen tearing is mostly just a matter of configuration. The only platforms that really suffered from it were Nvidia systems, and with the v470/v495 drivers those have pretty much sorted out.

Font rendering is fine by my eyes, but apparently it has gotten significantly worse on GNOME 40/GTK4[0]. On KDE it's quite nice these days though, so I guess you should just give it another whirl and see for yourself.

[0] https://gitlab.gnome.org/GNOME/gtk/-/issues/3787

Re:Gaming on Wayland by PaulDavisThe1st on Tuesday December 14, 2021 @08:28PM (#29560842)
> Screen tearing is mostly just a matter of configuration.

This is not true. It's caused by drawing out sync with the vblank cycle. It has nothing do with specific hardware. Older versions of X11 didn't even allow drawing to be synced to vblank (the start of the raster retrace).

Re:Gaming on Wayland by smoldesu on Tuesday December 14, 2021 @08:51PM (#29561055)
This is mostly irrelevant with modern compositors. If you force the compositor pipeline, the worst it will do is drop frames. To my knowledge, the only hardware that doesn't do this by default is Nvidia GPUs, which have a specific configuration option to enable it.