Re:The Strange, Unfinished Saga of Cyberpunk 2077
by mjevans on Saturday December 11, 2021 @10:02PM
(#29526741)
Those games all spent their budgets better and had better planning. They were still on rails, just the core story was better planned and there were many more fulfilling side quests (extra threads) that stood on their own for players to organically experience. TES is infamous for players wandering off and almost entirely ignoring the primary story to instead enjoy all of the dungeons and side quests.
The way the core narrative is structured is one of the core problems with Cyberpunk, the games mcguffin implying an artificial time constraint to drive the narrative to resolution. Except driving the narrative to resolution ends the game.