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Re:C64 OS: make a Commodore 64 feel fast and useful by hedora on Saturday December 11, 2021 @11:56AM (#29522295)
Also, modern xeons can do 32 dual precision floating point ops per cycle, per core. Since they have dozens of cores, that’s another factor of 1000, with your 10x overhead estimate for the C64, that brings the speedup to ~ a billion. (96,000 * (10 to 150x) * 1000 ~= 1-10 billion)
Re:C64 OS: make a Commodore 64 feel fast and useful by kragen on Saturday December 11, 2021 @12:50PM (#29522786)
Yes, SIMD operations on CPUs are in many ways similar to GPU computation.