e.g. #![allow(dinosaur::nonsense)] in Rust tells the tools that you know you're not supposed to do whatever dinosaur::nonsense might be, but you want to do it anyway in the following code and the hypothetical dinosaur linter shouldn't bother you about that.
When a maintenance programmer is staring at this block of code later, the fact you explicitly intended to do dinosaur::nonsense is right there, documented where it happens, and they can decide if the proper course of action is to leave that as it is, fix the code to not be dinosaur::nonsense, allow raven::stupidity because the new Raven linter is better but now warns about the same problem under a different name or what.
It's a halfway house to a language like Swift or Rust where none of the assignments have value. So, in a context where you don't want a value, arguably i++ is a better choice by eliminating a footgun. I don't hate it.