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Re:Blender 3.0 by bogwog on Friday December 03, 2021 @01:01PM (#29432988)
> Being an industry standard requires a certain level of entrenchment/integration/mindshare that Blender does not have yet.

In concrete terms, it means convincing universities to train students on your tools. Autodesk has the dollars to spend on efforts like that.

Re:Blender 3.0 by max48 on Friday December 03, 2021 @02:35PM (#29434253)
it also mean having high end plugins and integrating well with other industry-standard tools. That doesn't matter for home/amateurs users because you can't afford these tools anyway, but it does for studios.