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Re:This shouldn't have happened: A vulnerability postmortem by fleventynine on Wednesday December 01, 2021 @05:44PM (#29410142)
By complicated I guess I mean "lots of types". Static typing makes up for its cost once I can't keep all the types in my head at the same time.

Point number 2 excludes pretty much all network-connected software, and that's intentional. I suppose single-player games are ok to write in C or C++.

Re:This shouldn't have happened: A vulnerability postmortem by lucb1e on Friday December 03, 2021 @02:53PM (#29434471)
> 2 excludes pretty much all network-connected software

Not caring about local privilege escalation I see ;). Attack surface might be lower, but from lockscreens to terminals there is a lot of stuff out there that doesn't need to be connected to the internet itself before I find it quite relevant to consider whether it was written in a dumb language.