Re:Contracts For CoffeeScript
by mhansen on Monday August 29, 2011 @10:09PM
(#2939830)
How does it integrate with the `coffee` executable? Does coffeescript have a compiler plugin system, or are you patching the compiler? Will this cause me problems when I try to update my coffeescript compiler?
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It's a fork of CoffeeScript so it replaces your "coffee" executable. If you don't want to overwrite your normal CoffeeScript compiler just run the contracts.coffee "coffee" executable from its own directory.
I mention this briefly towards the end of the quick start section of the doc: http://disnetdev.com/contracts.coffee/#quickstart